- COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD HOW TO
- COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD MOD
- COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD ARCHIVE
- COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD DOWNLOAD
So, when the visitor opens the forum, he will know exactly the ammount of maps we have and how to get it. It's simple and good if you wanna improve your mapping skills.
COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD DOWNLOAD
You post and download maps and you can also comment them.
COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD ARCHIVE
There is one very minor issue I have with it though: a few of the changed infantry unit avatars (not the units themselves, of course), most notably the GDI Sniper Team, quite frankly look like shit.The purpose of map archive is to people exchange their maps. And somehow I doubt that you'd be distracted by inert Visceroids that sit there not doing anything. They're so trivial that they don't even affect game-play whatsoever, unless you're perpetually distracted by Nod Fanatics continuously rolling around in mid-air instead of disappearing after they've blown themselves up for Alla- I mean, Kane. It's nearly bug-less, having just two bugs I have discovered, one of which I can remember. They also look a LOT better than the updated Militants in Kane's Wrath, on which their appearance is based. The latter have been given a nice overhaul, making them about as combat effective as your standard GDI Riflemen. It also allows you to build units similar to those found in Kane's Wrath, such as the Centurion (Slingshot), Reckoner Transport, and Novice infantry (Militants).
COMMAND AND CONQUER TIBERIAN SUN MODS TIBERIUM WARS MOD MOD
I've been playing this one for a while now.īasically, this mod makes some aesthetic changes to some units and effects, making them look more suitable for their roles, as well as adding both custom and Kane's Wrath avatars to some of the units. They're still capable of burrowing into the ground in order to increase their survivability, however. Instead of Tick Tanks as in Tiberian Sun, we get these. This is quite seriously a must-download for anyone who got bored of Kane's Wrath or just wanted to add some longevity to vanilla C&C3.
As for the Pitbull, it's been removed from the GDI arsenal completely. I love how the Disc Throwers make short, devastating work of enemy infantry, it's almost delicious. As one would expect, some of them are replacements for several stock C&C3 units, such as the Devil's Tongue replacing the Flame Tank, and the Disc Throwers replacing the Grenadiers. What I'm trying to say is that you can now fight with all those Tiberian Sun units that you missed, including Cyborgs and Disruptors. GDI and Nod once again get that awesome Tiberian Sun feel to them, and the unit models look very well done - in fact I'd go so far as to say that they're on par with EA's work.Īnd when you realize that this mod actually works very well with the campaign, it's easy to see why this is easily my favourite Tiberium Wars mod right now. I love the fact that this mod makes you feel like you're playing Tiberian Sun but with C&C3 visuals. It was this as well as considerable nostalgia that makes this Tiberium Wars mod so enjoyable.
Now you can have those classic units at your disposal!įrankly, I thought the GDI had lost some of their aesthetic edge by getting rid of all their walkers apart from the Juggernaut. II lying there on its side, lonely and no longer useful? You know how in some maps you could see the wreckage of old vehicles from the First and Second Tiberium Wars (read: Tiberian Dawn and Tiberian Sun)? Remember how you felt when you first saw that derelict Mammoth Mk. Still, if you hate that annoying intro, then you'll probably want this. Everything else in the game is left as is. Other than that, nothing else is altered. It also gets rid of that slightly frustrating EA intro which is normally unskippable. This mod simply allows you to select from 32 new multiplayer colours. Consider them to be more highly recommended than Mila Kunis in a bikini. These mods have helped make Tiberium Wars so much more enjoyable, that I've enjoyed playing through the campaigns with them. I don't know why EA won't release the Kane's Wrath SDK. As far as I know, there aren't any mods for C&C3: Kane's Wrath, which is unfortunate, since Kane's Wrath kicks so much ass. These mods are purely for C&C3: Tiberium Wars. I'd like to take the time to write about three special mods for C&C3 that I've found highly entertaining.